Angry Video Game Nerd: The Movie

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Warm Regards
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Angry Video Game Nerd: The Movie

Post by Warm Regards »

[youtube]http://www.youtube.com/watch?v=QbYWEeD4qwE[/youtube]

https://www.youtube.com/watch?v=QbYWEeD4qwE
James Rolfe wrote:I'm very happy to give you this announcement that my long-awaited dream project, Angry Video Game Nerd: The Movie is finally nearing the end of it's post-production stages. Sound design and music are currently being worked on.

By the end of the year, it will be released for the whole world on DVD, Blu-ray, and some kind of online version or digital download. But you can see it early, if it's playing in a theater near you.

It's been full-time work to go through the process of renting all these theaters one-at-a-time, but it's worth it, to have it seen by a crowd of live audiences, the way movies were always meant to be.

The first U.S. screening dates have been announced and are on sale now.

FOR MOST CURRENT UP-TO-DATE INFORMATION, GO HERE:
http://cinemassacre.com/2014/06/11/avgn ... -sale-now/

ANY NEW DATES WILL BE POSTED ON CINEMASSACRE.COM
...
More dates may be added. Keep checking Cinemasscre.com for all upcoming news.
I am a big fan of AVGN, since 2007 at least. So now that the movie is almost out, I am pretty excited to see the final product.
PixarFan2006
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Re: Angry Video Game Nerd: The Movie

Post by PixarFan2006 »

I've been watching his videos since late 2007 (I also enjoy the other videos he posts as well). I am a little disappointed he's not screening it anywhere in Michigan but that would just delay the release of the DVD further and further back. I am also glad he's using little to no CGI and it'll be interesting to see how it turns out.
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Warm Regards
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Re: Angry Video Game Nerd: The Movie

Post by Warm Regards »

The movie will have a digital release this September 2.

And Doug Walker recently reviewed the AVGN movie:

He enjoyed it as a whole, and said the plot was well crafted.

I loved his point on models vs. CG. I agree that most movies nowadays are too dependent of CG effects and no longer even attempt to use "real" effects such as models, claymation, etc. James Rolfe is a very big movie buff, so I am glad to see him incorporate such tools.
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