Kyle wrote:I mean, they have other 2d series, like the lion guard.
The Lion Guard was produced by DTVA and the animation was outsourced to Mercury Filmnworks. And it wasn't 2D, by the way. The characters were CG that got painted over to make them look 2D.
Christian Larocque, animation director at Mercury Filmworks, wanted to find a more fluid way of animating characters in the short amount of time he had available to him. His idea was to “rig” the character in 3D first, which meant creating a digital puppet of each animal character, which the animators could then spin around and see from every angle. This allowed them to see how the characters would move in any given situation. “The rig has all the points of articulation; all the joints of the character, the mouth movements, the eye movements,” says Riley. Once the animators had used the 3D rig to work out how each character would look in each position, they could translate that into a 2D model to give the animation that authentic, “handdrawn” look.
Sotiris wrote:The backgrounds were really distracting. Goofy felt out of place in that kitchen. The ending was too abrupt. Overall, the short felt incomplete and rushed. Like it was more of an animation test than a finished product. I did, however, enjoy the animation of Goofy by Randy Haycock. It was vibrant and expressive and you could tell it was real 2D and not vector-based.
I pretty much completely agree, except that I still found the short to be really something great.
Finally sat down to check these out. The cooking one I didn’t care for but the other two were excellent. If Jennifer Lee had half a brain she sets up a hand drawn unit not to let this art form die. Eric Goldberg needs to pass on his craft and talent.