Here here!disneyprincess11 wrote:And with Disney Animation having the world back in its hands, they really need to do 2D animation NOW before the people go back to Dreamworks and Pixar.
And it's not too late to make Giants 2D!
Hand-Drawn Animation Dead at Disney
Re: Hand-Drawn Animation Dead at Disney?
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Re: Hand-Drawn Animation Dead at Disney?
Respectfully disagree.DisneyEra wrote: Why was TENG & Atlantis released 6 months apart from each other? Also, neither of these films bombed. Domestically TENG $89mil & Atlantis $84mil. That's pretty much on par with the post Pocahontas films...
When defining box office success, total box office revenue—including international returns—is what matters, and gross revenue is relatively meaningless without comparing it to expenses.
Generally speaking, the sweet spot for judging box office success is grossing around 300% of the budget: 1/3 to cover the cost of production, 1/3 to reinvest in the company infrastructure and personnel, and 1/3 to distribute as profit (an oversimplified model, but it’ll do for purposes of explaining the 3x = success formula).
So for the sake of comparison and contrast (numbers rounded to the nearest million):
Lilo & Stitch: ~$273 million worldwide (including $146 million domestic) against an $80 million budget, or a world gross ~3.4 x the budget. Success.
Hunchback: ~$325 million worldwide (including $100 million domestic) against a $100 million budget, or a world gross 3.25 x the budget. Success.
Hercules: ~$252 million worldwide (including ~$99 million domestic) against an $85 million budget, or a world gross 2.96 x the budget. Success.
But the parameters for success are also determined by past performance. In the post-Second Renaissance, budgets kept going up and returns had a pretty pronounced downward trend (after The Lion King, of course, there’s not much of anywhere to go but down). Even in instances where the world gross numbers are comparable, the 2nd Ren films handily outperform even the successes that follow by virtue of having much higher returns in proportion to the initial investment. Lilo, for example, handily outgrossed The Little Mermaid by some $60 million, but cost twice as much to produce; Mermaid made better than 500% its cost while Lilo earned less than 3.5 x its budget. When you consider that those dollars were worth considerably more in '89 than in 2002, and that the studio had benchmark-setting successes in flat dollar figures and ROI during the intervening dozen-plus years--BatB grossed around 17 x its budget, TLK grossed 9.4 x its budget in domestic returns *alone*, and more than 20 x worldwide--then Lilo's success begins to seem pretty conditional indeed.
TENG: ~$169 million worldwide (including $89 million domestic) against a $100 million budget, or 1.69 x budget. Miss.
Atlantis: ~$186 million worldwide (including $84 million domestic) against a $120 million budget, or 1.55 x budget. Miss.
Treasure Planet, of course...yeesh. A $140 million budget that grossed about thirty million less than that worldwide. *Epic* fail. I doubt it was just marketing failure: I didn’t watch the Disney Channel at the time, and I saw ads…but there was nothing I saw that made me want to see the film (and I’m a lifetime Disney animation fan and big fan of the source material. Honestly, I didn't understand the whole Stevenson-Titan A.E. mashup approach to the story; I would have much preferred a straighter-up retelling of Treasure Island). There’s no way in Hades that Happy Meals could have saved Home on the Range: nothing about it made me want to see it, not a single kid I knew had any interest, and it was just plain weak (I fell asleep trying to watch it, which is my defense mechanism against films that fail to engage).
I wouldn’t have any idea where to lay blame, but the decision to start rushing two films a year to the market was a poor one, considering the quality of the product simply didn’t come anywhere near measuring up to the benchmark 2nd Ren films that put the company in a position to pursue that production schedule in the first place—not to mention creating additional box office pressure and further diluting the brand by distributing DisneyToon & TV Animation division projects for theatrical release (averaging about one more film per year from 2000-2006).
Last edited by Fflewduur on Fri Apr 11, 2014 1:24 pm, edited 4 times in total.
Re: Hand-Drawn Animation Dead at Disney?
I may be missing something, but Aladdin did $504 million worldwide. How is that $15 million more than Lilo & Stitch's worldwide gross of $273 million? I think you're confusing with Aladdin's international box office ($286.7 million, excluding the U.S.).Fflewduur wrote:Aladdin, for example, only outperformed Lilo by around $15 million worldwide—but Aladdin was produced a decade earlier, and on a about 1/3 Lilo's budget. (Aladdin grossed worldwide nearly 10 x its budget; BatB around 17 x its budget, and TLK grossed 9.4 x its budget in domestic returns *alone*.)
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Re: Hand-Drawn Animation Dead at Disney?
Ha! I stand corrected. *Thought* that number seemed awfully low in that string of hits. Mojo mis-read. Edited.rodis wrote:I may be missing something, but Aladdin did $504 million worldwide. How is that $15 million more than Lilo & Stitch's worldwide gross of $273 million? I think you're confusing with Aladdin's international box office ($286.7 million, excluding the U.S.).Fflewduur wrote:Aladdin, for example, only outperformed Lilo by around $15 million worldwide—but Aladdin was produced a decade earlier, and on a about 1/3 Lilo's budget. (Aladdin grossed worldwide nearly 10 x its budget; BatB around 17 x its budget, and TLK grossed 9.4 x its budget in domestic returns *alone*.)
Re: Hand-Drawn Animation Dead at Disney?
That's actually almost quite accurate. I was in a bookstore today and flipped through Ed Catmull's new book and by coincidence, I stopped at the chapter where he discusses bringing back hand-drawn animation. At no point does he blame Frog's underperformance on the fact that it was hand-drawn and he's actually very proud of the movie and he thinks it's a great movie that will continue to gain its audience through the years. He mainly blames the title and the release date and completely admits that Tangled's title change to something gender-neutral was a reaction to how Frog did and what he felt was a title that scares away male viewers.disneyprincess11 wrote: I can picture it like:
John Lassenter: "Hey, it's not like we put PATF and Winnie the Pooh before/on the week one of the most high-grossing movies and the final movie of a beloved, epic saga or anything. And it's not like we made the first, official black Disney Princess a frog and offended black people everywhere, and made a movie about a classic Disney character, who is especially attracted by little kids, go on the big screen, instead of a straight-to-DVD..."
Bob Iger: "Nah, it's clearly the hand drawn animation. Kids want to see cool, hip idiotic 3D movies like Alvin and the Chipmunks. Oh, by the way, people are attracted to movies that have funny, stupid titles and trailers..."
Catmull didn't bring up Winnie the Pooh, but I'm already used to that being the movie everybody forgets.
"There are two wolves and they are always fighting. One is darkness and despair. The other is light and hope. Which wolf wins? Whichever one you feed." - Casey Newton, Tomorrowland
Re: Hand-Drawn Animation Dead at Disney?
Really? How very interesting. Maybe Ed Catmull Should of been the next CEO of Disney.estefan wrote:That's actually almost quite accurate. I was in a bookstore today and flipped through Ed Catmull's new book and by coincidence, I stopped at the chapter where he discusses bringing back hand-drawn animation. At no point does he blame Frog's underperformance on the fact that it was hand-drawn and he's actually very proud of the movie and he thinks it's a great movie that will continue to gain its audience through the years. He mainly blames the title and the release date and completely admits that Tangled's title change to something gender-neutral was a reaction to how Frog did and what he felt was a title that scares away male viewers.disneyprincess11 wrote: I can picture it like:
John Lassenter: "Hey, it's not like we put PATF and Winnie the Pooh before/on the week one of the most high-grossing movies and the final movie of a beloved, epic saga or anything. And it's not like we made the first, official black Disney Princess a frog and offended black people everywhere, and made a movie about a classic Disney character, who is especially attracted by little kids, go on the big screen, instead of a straight-to-DVD..."
Bob Iger: "Nah, it's clearly the hand drawn animation. Kids want to see cool, hip idiotic 3D movies like Alvin and the Chipmunks. Oh, by the way, people are attracted to movies that have funny, stupid titles and trailers..."
Catmull didn't bring up Winnie the Pooh, but I'm already used to that being the movie everybody forgets.
Re: Hand-Drawn Animation Dead at Disney?
I wasn't talking about international grosses & budget, just the domestic gross of each film. But your view points are really good. I'd like to hear your take on WDFA first 3 CGI films, Chicken Little, Meet The Robinsons & Bolt. Those films also suffered from low boxoffice intake "domestic & worldwide" and criticism. But unlike TENG, Atlantis, Stitch & TP, they were not released 6 months apart from each other. Those films were a year & 1/2 apart.Fflewduur wrote:Respectfully disagree.DisneyEra wrote: Why was TENG & Atlantis released 6 months apart from each other? Also, neither of these films bombed. Domestically TENG $89mil & Atlantis $84mil. That's pretty much on par with the post Pocahontas films...
When defining box office success, total box office revenue—including international returns—is what matters, and gross revenue is relatively meaningless without comparing it to expenses.
Generally speaking, the sweet spot for judging box office success is grossing around 300% of the budget: 1/3 to cover the cost of production, 1/3 to reinvest in the company infrastructure and personnel, and 1/3 to distribute as profit (an oversimplified model, but it’ll do for purposes of explaining the 3x = success formula).
So for the sake of comparison and contrast (numbers rounded to the nearest million):
Lilo & Stitch: ~$273 million worldwide (including $146 million domestic) against an $80 million budget, or a world gross ~3.4 x the budget. Success.
Hunchback: ~$325 million worldwide (including $100 million domestic) against a $100 million budget, or a world gross 3.25 x the budget. Success.
Hercules: ~$252 million worldwide (including ~$99 million domestic) against an $85 million budget, or a world gross 2.96 x the budget. Success.
But the parameters for success are also determined by past performance. In the post-Second Renaissance, budgets kept going up and returns had a pretty pronounced downward trend (after The Lion King, of course, there’s not much of anywhere to go but down). Even in instances where the world gross numbers are comparable, the 2nd Ren films handily outperform even the successes that follow by virtue of having much higher returns in proportion to the initial investment. Lilo, for example, handily outgrossed The Little Mermaid by some $60 million, but cost twice as much to produce; Mermaid made better than 500% its cost while Lilo earned less than 3.5 x its budget. When you consider that those dollars were worth considerably more in '89 than in 2002, and that the studio had benchmark-setting successes in flat dollar figures and ROI during the intervening dozen-plus years--BatB grossed around 17 x its budget, TLK grossed 9.4 x its budget in domestic returns *alone*, and more than 20 x worldwide--then Lilo's success begins to seem pretty conditional indeed.
TENG: ~$169 million worldwide (including $89 million domestic) against a $100 million budget, or 1.69 x budget. Miss.
Atlantis: ~$186 million worldwide (including $84 million domestic) against a $120 million budget, or 1.55 x budget. Miss.
Treasure Planet, of course...yeesh. A $140 million budget that grossed about thirty million less than that worldwide. *Epic* fail. I doubt it was just marketing failure: I didn’t watch the Disney Channel at the time, and I saw ads…but there was nothing I saw that made me want to see the film (and I’m a lifetime Disney animation fan and big fan of the source material. Honestly, I didn't understand the whole Stevenson-Titan A.E. mashup approach to the story; I would have much preferred a straighter-up retelling of Treasure Island). There’s no way in Hades that Happy Meals could have saved Home on the Range: nothing about it made me want to see it, not a single kid I knew had any interest, and it was just plain weak (I fell asleep trying to watch it, which is my defense mechanism against films that fail to engage).
I wouldn’t have any idea where to lay blame, but the decision to start rushing two films a year to the market was a poor one, considering the quality of the product simply didn’t come anywhere near measuring up to the benchmark 2nd Ren films that put the company in a position to pursue that production schedule in the first place—not to mention creating additional box office pressure and further diluting the brand by distributing DisneyToon & TV Animation division projects for theatrical release (averaging about one more film per year from 2000-2006).
Still 2000's Dinosaur was the highest grossing WDFA of the decade, with $349mil. Still surprised this film is officially apart of the Disney Animation Canon.
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Re: Hand-Drawn Animation Dead at Disney?
Sorry but with Frozen being so successful, they are going to Frozen/ Tangled formula it. Just being real here.disneyprincess11 wrote:And with Disney Animation having the world back in its hands, they really need to do 2D animation NOW before the people go back to Dreamworks and Pixar.
And it's not too late to make Giants 2D!
Wouldn't be too surprised if Jack is turned female and has magical powers and falls in love with a Ralph/ Kristoff like giant, and the person who sells the beans to Jack be Mother Gothel/ Turbo/ Hans-ish.
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Re: Hand-Drawn Animation Dead at Disney?
^Ha, I remember in high school creative writing class, one person did genderbend the main character to write "Jacqueline and the Beanstalk". Another made the giant into a famous rapper, and his biggest single was "Fee Fi Fo Fum".thelittleursula wrote:Wouldn't be too surprised if Jack is turned female and has magical powers and falls in love with a Ralph/ Kristoff like giant, and the person who sells the beans to Jack be Mother Gothel/ Turbo/ Hans-ish.
But you're right; they aren't gonna do 2D now, after Frozen broke a billion. It's gonna be like what happened after Lion King: constant animated musicals. Except maybe we'll get some interlude with the Pixar, Blue Sky, and Dream Works sequels.
Re: Hand-Drawn Animation Dead at Disney?
I'm sure what disneyprincess11 says is a compliment.thelittleursula wrote:Sorry but with Frozen being so successful, they are going to Frozen/ Tangled formula it. Just being real here.disneyprincess11 wrote:And with Disney Animation having the world back in its hands, they really need to do 2D animation NOW before the people go back to Dreamworks and Pixar.
And it's not too late to make Giants 2D!
Wouldn't be too surprised if Jack is turned female and has magical powers and falls in love with a Ralph/ Kristoff like giant, and the person who sells the beans to Jack be Mother Gothel/ Turbo/ Hans-ish.
Re: Hand-Drawn Animation Dead at Disney?
I know I'd said this before, but is there any news for a new hand drawn/CGI short coming to accompany with Big Hero 6?
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Re: Hand-Drawn Animation Dead at Disney?
Strangely, no shorts at all are attached yet.TsWade2 wrote:I know I'd said this before, but is there any news for a new hand drawn/CGI short coming to accompany with Big Hero 6?
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Re: Hand-Drawn Animation Dead at Disney?
There's a CG short currently in production directed by Patrick Osborne.
Re: Hand-Drawn Animation Dead at Disney?
Whatever happened to that one short, "Tick Tock Tale"? Isn't it finished yet?

"OH COME ON, REALLY?!?!"
Re: Hand-Drawn Animation Dead at Disney?
Nevermind.
Last edited by TsWade2 on Sun Apr 13, 2014 9:16 pm, edited 1 time in total.
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Re: Hand-Drawn Animation Dead at Disney?
It was finished years ago. It was nominated for a VES award and was even submitted to the 2010 Oscars. It just hasn't been released to the public (outside of some festivals) much like Glago's Guest.Semaj wrote:Whatever happened to that one short, "Tick Tock Tale"? Isn't it finished yet?
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Re: Hand-Drawn Animation Dead at Disney?
Sotiris wrote:There's a CG short currently in production directed by Patrick Osborne.

Any inside scoop, Mr. Insider?
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Re: Hand-Drawn Animation Dead at Disney?
disneyprincess11 wrote:Any inside scoop, Mr. Insider?
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Re: Hand-Drawn Animation Dead at Disney?
I hope its another hybrid style short!
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Re: Hand-Drawn Animation Dead at Disney?
Aw man. Why would Disney *not* release their shorts?Sotiris wrote:It was finished years ago. It was nominated for a VES award and was even submitted to the 2010 Oscars. It just hasn't been released to the public (outside of some festivals) much like Glago's Guest.Semaj wrote:Whatever happened to that one short, "Tick Tock Tale"? Isn't it finished yet?







