It's all good!TsWade2 wrote:disneyftw1 wrote:Oh I'm sorry. I didn't know.
... (sigh) The times, they really are a-changing...
It's all good!TsWade2 wrote:disneyftw1 wrote:Oh I'm sorry. I didn't know.
I would agree with this, though I predict the next 2D film will be from the likes of The Simpsons, Family Guy, or Archer.JTurner wrote:Although really the best way for Disney to consider doing another 2D handdrawn feature is if someone else does ala Don Bluth. And there are plenty of other studios doing 2D animation, too. One day it will be awakened again; the slump is only temporary. That's what I think.
Exactly. That is why this form of animation (with the current CGI characters) is cutting itself in the fingers, because the materials look too life-like. Real hair, real rubber, etc. The more realistic the materials look, the more it takes away from the animation.GreatGreg wrote:I don't think animation has to be life-like. In fact, its strength lies in the very fact that it is an abstraction of reality.
Just because CGI may look more life-like, doesn't mean that it will be better.
Speaking of Don Bluth, I heard that he's trying to make a 2D movie version of his video game Dragon's Lair. But sadly right now, it's in development hell. Here's what it looks like.JTurner wrote:I don't think that is altogether true; I'm sure Disney will try at least one more 2D feature, but any future handdrawn animated feature will probably be in the style of Paperman. And frankly, I'd be OK with that. And it's not like they're completely done with handdrawn animation either; their TV shows are still doing it and there are the Mickey Mouse shorts, too. That doesn't sound like totally giving up on handdrawn animation altogether.Sotiris wrote:I don't think it has to do with whether Lasseter likes hand-drawn animation or not. I'm sure he does. He just doesn't believe that the medium can be financially viable anymore. He did what he thought would be best for the studio's profitability (and for his career in the long run). He's not willing to take a risk by letting the studio produce more 2D features. I don't think Iger is solely to blame; Lasseter also has a part in this. He could have fought harder for the medium or at least given it a second chance. He could have kept Frozen in 2D, for example, as it was originally envisioned. Instead he completely gave up on the medium after The Princess and the Frog underperformed, ignoring all the other possible reasons why the film wasn't financially successful. That's why I don't think we'll get a 2D feature even after Iger leaves the company.
Although really the best way for Disney to consider doing another 2D handdrawn feature is if someone else does ala Don Bluth. And there are plenty of other studios doing 2D animation, too. One day it will be awakened again; the slump is only temporary. That's what I think.
I think WDAS has gotten back to a point now where they'll release one film a year. Wasn't there a quote a few pages back saying that WDAS management wanted to do one film a year that that production periods are now overlapping? With DreamWorks pumping out two films a year, and most of the other studios doing at least one a year, I doubt WDAS would want to "fall behind."DisneyEra wrote:I Sent Steve Hulett a question message earlier asking about Walt Disney Feature Animation releasing a film in 2015. His reply: No idea.
After Big hero 6 next year it could be another 2 years before a new WDAS film is released. What do you all think?
Source: http://movieland-ridenour.tumblr.com/po ... ng-sick-ofI don’t really agree with this statement that much at all. The biggest problem so many people have with CGI animation is the fact that so many of those types of films after a while all start looking the same with very little deviations in terms of original artstyle. With traditional animation, the artists are given more creative freedom to express various forms of art-styles and creativity through that medium.
This is why animation purists and lovers of traditional animation dislike the idea of Disney axing their 2D department. Its what created their legacy. Many people consider traditional a dying artform and with Disney axing that department altogether, many lovers of the medium are worried that the artform is going to die out altogether.
The line between "axing" and "laying off" is starting to become a bit too murky. If the handdrawn animation department is "axed", then why are we still getting a new Mickey Mouse handdrawn short? Didn't the studio ever explicitly say they were done with it? All that Iger ever said was that they don't have any in the pipes at this time, which isn't the same as "axing it."DisneyJedi wrote:I happened to come across this post from a friend of mine on Tumblr:
Source: http://movieland-ridenour.tumblr.com/po ... ng-sick-ofI don’t really agree with this statement that much at all. The biggest problem so many people have with CGI animation is the fact that so many of those types of films after a while all start looking the same with very little deviations in terms of original artstyle. With traditional animation, the artists are given more creative freedom to express various forms of art-styles and creativity through that medium.
This is why animation purists and lovers of traditional animation dislike the idea of Disney axing their 2D department. Its what created their legacy. Many people consider traditional a dying artform and with Disney axing that department altogether, many lovers of the medium are worried that the artform is going to die out altogether.
Sotiris wrote:So, the writer of this piece tries to suggest that Disney is not abandoning 2D animation despite the layoffs but the quote from Andrew Millstein used to support this claim is almost irrelevant. He's not commenting on the status of 2D animation at the studio at all.
Source: http://www.latimes.com/entertainment/mo ... .htmlstoryLife at the studio hasn't been all Disneyland smiles — last month, as part of a wider restructuring at its corporate parent, the animation studio laid off fewer than 10 people out of a staff of more than 800. Because some were 2-D animators, there was speculation on some animation blogs that the studio was abandoning its commitment to that art form, an idea Millstein dismissed.
"There's natural ebb and flow within an organization like ours," he said. "We have a deep cross-section of artists at our studio — hand-drawn artists, CG artists, software technologists who understand what's gone into our 2-D. We have deep, deep capabilities."
Well, you know what they say,JTurner wrote:The line between "axing" and "laying off" is starting to become a bit too murky. If the handdrawn animation department is "axed", then why are we still getting a new Mickey Mouse handdrawn short? Didn't the studio ever explicitly say they were done with it? All that Iger ever said was that they don't have any in the pipes at this time, which isn't the same as "axing it."DisneyJedi wrote:I happened to come across this post from a friend of mine on Tumblr:
Source: http://movieland-ridenour.tumblr.com/po ... ng-sick-of
But technically that means he's still "working" at Disney (albeit the DisneyToons unit), so that doesn't really count IMO.Sotiris wrote:You can cross out another veteran 2D animator from WDAS' staff. After finishing his work on Wreck-It Ralph, Bruce W. Smith was transferred to DisneyToon Studios where he's currently working on several 'Fly-By' shorts for the movie Planes.
Source: https://www.facebook.com/photo.php?v=577194715665934r (via Cartoon Brew)Nik Ranieri wrote:It has been several weeks since my last Animator page posting. As you’re probably all well aware by now, I no longer work for The Walt Disney Company. June 10th was my last day. In October of this year, it would have been 25 years. Disney was my home for the last quarter century and I’ll always be grateful for the people I worked with and the experience I gained there. The last couple of years have been the most difficult of my career. At times I was filled with hope that my skills would be utilized in a new hand-drawn film. At other times, I doubted that a hand-drawn feature – hybrid or otherwise – would be produced at all. We were pretty much kept in the dark for over 2 years and once the word did come out that no more hand-drawn features would be produced, it was only a matter of days before we were “given our notices”. I’m not so much sad that I was let go as I am sad that they gave up on a medium that, if given the right treatment, could be a viable product once again. You may wonder, what will I be doing now. I can't tell you that because I don't know. [...]
Nik Ranieri wrote:Well, all kidding aside, I'm not here to bash Lasseter. As Kevin says, "There are stockholders to listen to" and CEO's to appease. Still, it's sad to me that after a speech like this, they gave up on hand-drawn after only one film, which they kept saying was not a failure, it just didn't make the kind of money they had hoped. Frog was a good film and a good springboard to reintroduce the public to hand-drawn features. So, instead of green lighting a hour long merchandise commercial (Winnie the Pooh - which was a fine film but not for the furthering of a medium on shaky ground), why didn't they do something a little more innovative for their second feature? Only they know the answer to that...and they're not telling.
Nik Ranieri wrote:We all said not to make [Winnie the Pooh]. We said it "skews young". We need to go forward not backward but they didn't listen.
Source: https://www.facebook.com/NikRanieriAnim ... 1368694269Nik Ranieri wrote:I have to wonder when he said "hand drawn is an excuse for bad movies", which movies did he mean? As we know, not all CG movies are great either. If anything, that quote applies more to CGI movies than it does to traditional ones. Some of the worst animated movies in the last decade or so were successful because of the wow factor of CGI. The big problem is that studio heads feel that for an animated movie to be successful nowadays it must be in CG. So if any good stories do land on their desk, they would be made in CG because they figured that they'd make more money than if it was hand drawn. Nothing will change until someone else does it. Then they'll all jump on the bandwagon. They kept saying that all they needed was a great story but what really needed to happen was to find an okay story that they would greenlight into 2D production and then half way through production, it would evolve into an amazing film and it would be too late to do it in CG.
I hope you're right.SWillie! wrote:I wouldn't write it off for the Musker and Clements film yet.
That's exactly my thought process. In regards to the hybrid project, I doubt the studio would look at the Oscar and YouTube viewership of Paperman and think "Well, nobody wants to watch that sort of movie." I agree with Ranieri that making Winnie the Pooh was a mistake and they should move forward to make a very successful hand-drawn film, rather than harken back to their past (and this is coming from somebody whose a fan of the new Pooh film).DisneyJedi wrote:Well, this is freaking perfect. I really hope they aren't serious about the whole 'No More Hand-Drawn Films' thing. I mean, they said they were after Home On The Range's release, but eventually they came out with The Princess and the Frog.
So...