
[youtube]http://www.youtube.com/watch?v=M1lzJuwJD9k[/youtube]
disneyprincess11 wrote:Sony Pictures just released a scene/animation test for their upcoming, Popeye film. And wow: Another 2D/3D look!![]()
[youtube]http://www.youtube.com/watch?v=M1lzJuwJD9k[/youtube]
It's not a 2D/3D look. Can we please stop saying that every time a CG film comes out that deviates from photorealism? Whether a CG film employs caricature or rubber hose or squash & stretch, it's still CG. Let's stop confusing style with medium.disneyprincess11 wrote:And wow: Another 2D/3D look!![]()
Because CG is better for certain things. For example, CGI does better with textures, such as hair or fabric (just look at Olive's dress), plus depth, lighting and shadows are easier to show with CGI than hand-drawn.Warm Regards wrote:What confuses me: has CG become that cheap to make? Not looking, I mean, but production costs? Because why else use CG to emulate hand drawn when you could... use hand drawn?.
this is what worries me the most from the article Sotiris linked to. By the time people become bored with CGI & some studio says lets go back to hand drawn style no ones gonna be around to know how to make one.Already we’ve seen techniques from the early days of feature animation lost because no one though it was important to write down how it was done or share that knowledge with a younger group of animators. How many more aspects of the craft could be lost if the next generation of animators is off learning how to manipulate polygons instead of wield pencils? What knowledge might be lost if the giants of the medium have no one to pass on their secrets to? Are television and the internet really shielded from an computer animation takeover like the one that hit Hollywood?
I say having the Peanuts and Popeye in CGI is better than having them in a really bad pop culture laden live action movie with toilet humor. Not to mention there was already a Popeye movie with Robin Williams (R.I.P.)unprincess wrote:this is what worries me the most from the article Sotiris linked to. By the time people become bored with CGI & some studio says lets go back to hand drawn style no ones gonna be around to know how to make one.Already we’ve seen techniques from the early days of feature animation lost because no one though it was important to write down how it was done or share that knowledge with a younger group of animators. How many more aspects of the craft could be lost if the next generation of animators is off learning how to manipulate polygons instead of wield pencils? What knowledge might be lost if the giants of the medium have no one to pass on their secrets to? Are television and the internet really shielded from an computer animation takeover like the one that hit Hollywood?
though once CGI isnt making money for the studios anymore Im not even sure theyll want to go back to hand drawn, which will probably be an expensive transition(return?) more likely theyll just try to work with what they already have and try to find something new they can do with CGI, which is what we're seeing right now with Peanuts & Popeye.
and speaking of the 2d-3d/whatever you wanna call it style...its still mostly looks like CGI to me, but not as photorealistic & sterile. I feel like Im watching soft clay shapes, but without the jerkyness & tactilness of claymation. Which is a good thing... at least its different.
The issue is that there's no incentive for hand drawn. Any idea can be given and they'd find a reason to make the whole thing CG. "CG will make Rapunzel's hair more realistic", "CG will make the snow more realistic".Babaloo wrote:He told me at Disney, it's really up to the director of the film to decide the medium, but there's a philosophy that for traditional animation, the story REALLY has to convince the audience that 2d animation is necessary.
Oh, really? If the medium is up to the director, then why the hell aren't they being allowed to have their movies made the way they want them done instead of having their arms twisted to make the movies CGI? Better yet, why do I get the feeling that when it comes to a movie's medium, Disney has to do a "their way or the highway" ordeal?Babaloo wrote:He told me at Disney, it's really up to the director of the film to decide the medium, but there's a philosophy that for traditional animation, the story REALLY has to convince the audience that 2d animation is necessary.
I told you those executives are evil and greedy douche bags!disneyprincess11 wrote:Idk why Musker and the rest of the Disney people even bother. It's obvious the executives want 2D gone. It seems like the Disney executives were dragged into making PATF & WTP 2D and they were just hoping for them to bomb, so they can take it away like that