http://www.cartoonbrew.com/animators/wa ... 99762.html
100 post. Congratulations to me.

Very impressive work!Warm Regards wrote:If this will please anyone, I found a small (fanart!) animation of Aladdin and a hand-drawn Flynn Rider:
http://adrien-gromelle.tumblr.com/post/ ... -sound-fan
Also a Ariel fanart animation:
http://adrien-gromelle.tumblr.com/post/ ... eo-link-to
Keep defending Lassetter anyway! He IS a hero!unprincess wrote:as for Lasseter, I used to defend him b/c I felt he had little power in the studio despite being depicted as Walt's "heir"& the guy in charge.
but then I read about the wage fixing scandal at Cartoon Brew...Guy is definitly no "hero"...
What is there to talk about besides animation!?disneyphilip wrote:Talk about something other than animation for a change!
Geeze, I was expecting either a lame flash thing or just a pencil test at best. That Aladdin and Flynn one looks seriously legit. Better looking than even the direct the video sequels for Aladdin.Warm Regards wrote:If this will please anyone, I found a small (fanart!) animation of Aladdin and a hand-drawn Flynn Rider:
http://adrien-gromelle.tumblr.com/post/ ... -sound-fan
Also a Ariel fanart animation:
http://adrien-gromelle.tumblr.com/post/ ... eo-link-to
Well that's all I'm really going to support from now on.The_Iceflash wrote:We have Disney animated shorts being released that are 2D, both theatrically and on TV. In that respect it is certainly not dead. Supporting them is what keeps them alive so let's support what we got.
Warm Regards wrote:If this will please anyone, I found a small (fanart!) animation of Aladdin and a hand-drawn Flynn Rider:
http://adrien-gromelle.tumblr.com/post/ ... -sound-fan
Also a Ariel fanart animation:
http://adrien-gromelle.tumblr.com/post/ ... eo-link-to
I think I see that before. Sotiris posted that earlier ago.DisneyJedi wrote:This isn't exactly Disney related, but it's something I thought was too interesting not to share (that, and it's hand drawn related).
http://youtu.be/O36qHDdgFI4
Forgive me if this is over the top, but this will be Disney's and Dreamworks's punishment for refusing for doing a hand drawn animated feature. So, screw Spongebob and let Laika do the job instead. Laika, sharp your daggers!ProfessorRatigan wrote:This isn't DISNEY related, but, still: http://www.cartoonbrew.com/ideas-commen ... 02125.html -It's exciting to think about. Laika may be my favorite animation studio at the moment. They're two-for-two with Coraline and ParaNorman (both of which I've enjoyed FAR more substantially than anything Disney or PIXAR have produced in recent years. ParaNorman, in fact, shot straight up to being one of my favorite animated films in general.) Can't wait for The Boxtrolls. I hope they do make hand-drawn features. The prospect almost has me salivating. Imagine, this company producing traditionally animated films and lighting a fire under Dreamworks or Disney's asses. A boy can dream...
Source: http://www.toontalkspodcast.com/?p=203Q: Do you feel like there’s still a healthy future there for people who want to get into [2D animation]?
Sergio Pablos: [...] I quit trying to pitch 2D projects after my first few attempts went terribly bad. Basically, I was looked at as a dinosaur. "You’re still coming to us with 2D projects?", they'd say. They wouldn't even look at them. We tried pitching different kind of stories, we tried doing different things, tried to revolutionize. They didn't care as long it was 2D. "We have no samples of any 2D films making money in the last 10-15 years, so forget it!", they'd say. So, I said "OK, fine". My attempt to convince Universal to do Despicable Me in 2D lasted about two minutes and I didn't even try with projects at Warner's.
So, after all that, I felt I couldn't just complain about 2D being gone because if those of us who still know how to do it quit on it are just as responsible. We can’t just expect Disney to be the one to save our asses. [...] The only way 2D will return is if a 2D film became as successful as a big 3D counterpart at the box office. And for that to get accomplished, it would need to be a mainstream film. As much as I love independent films like Sylvain Chomet's, those films are not intended to be widespread successes; they’re intended to be cult classics. The mistake Disney made when they tried bringing back 2D was making it as nostalgic as possible. As if they had been sitting in on it for 20 years. As if it was in the vault and they were just now releasing it. That was a huge huge mistake.
Source: http://www.rotoscopers.com/2014/03/03/e ... -director/Q: Why did you decide to make Monster in Paris in 3D animation?
Bibo Bergeron: First of all, people won’t let me do a 2D movie. You go to talk to people [to get funding] and people say “OK. It has to be CG because this is what people want to see”. That’s their point of view. This is not actually my point of view. But I like CG and I like 2D. I like both. I wish they’d be more 2D movies but there are still some beautiful 2D movies. I’ve seen three beautiful 2D movies this year. I’d love to do a 2D movie one day but it’s very tough to get people, especially people with the money, people who are going to put a lot of money on your project say “Yes. This [2D] movie can make money”. Otherwise, if you want to do a 2D movie [it has to be] in a small studio with low budget and for ten years. It’s hard to do animation in France. It’s really hard. It’s really tough.
Source: http://www.utsandiego.com/news/2015/may ... oductions/A pioneer of animation in Mexico, Arnaiz had this idea for an animated film: The story of Cuco, a parrot from Puebla who crosses the border to ask his favorite Hollywood hero for help in defending his family. Joining forces with Gerry Cardoso, a Los Angeles-based film producer, Arnaiz proposed the concept to Edward James Olmos, the actor and director.
“We were thinking of doing a 2D movie,” Arnaiz said. “(Olmos) said he loved the idea, the story, the project, and he would be willing to be our executive producer but only if we could do it in 3-D,” Arnaiz recalled in a phone interview. “That’s when I started looking for a studio that could develop the movie in 3-D.”
Source: http://www.animationmagazine.net/featur ... ing-a-hit/But while the films were a hit in Mexico and scored sales in other Latin American markets and Spain, Riva Palacio says it was clear that a CG version was needed to spread the franchise’s success even further.
“We needed training, we needed to acquire appropriate equipment, acquire the proper deals, etc., and so it took us almost six years to make that transition from 2D to CGI,” he says.
That transition was essential to breaking through to a global audience. “2D is different; it gives you a sense of reduced audience,” says Riva Palacio. “It doesn’t feel like a global movie. So this is really the one that is taking us across the border.”
Source: http://www.verkami.com/projects/7968-dr ... ok-projectThe existence of traditional hand-drawn animation is becoming increasingly threatened by the digital revolution. Today the world’s increasing affection for new technology unfortunately means that there are far less opportunities for traditional animators to gain recognition or funding for their ideas anymore. It is even less possible for talented young students who want to learn traditional 2D animation to find places to study it! There so much real talent out there that its a serious disaster if that talent in not able to learn or express itself in the way it wishes to. So we hope that we can begin to change this situation with the publication of this beautiful new book in support of traditional animation and animators. We just need everyone's help to make it happen!
2DLIB.com has started an initiative where traditional artists and animators from around the world were asked to donate a drawing or illustration to a book - DRAWN TOGETHER ~ Its Time to Draw the Line - that will be published in support of traditional 2D animation. The initial target we set for the book was just 100 donated drawings over a 6-week submission period. But so overwhelming was the support that in the end 222 amazing drawings were finally received – and many of these were from top art & animation talents from around the world. Contributors include Pascal Campion, Paul Chung, Don Crum, Gene Deitch, Paul & Sandra Fierlinger, Michel Gagne, Cedric Hohnstadt, Dattaraj Kamat, Thomas Liera, Dima Malanitchev, Silvia Pompei, Joanna Quinn, Tom Sito, Wouter Tulp and Dean Yeagle.
We believe that - first and foremost - this book will be an incredibly beautiful book to buy and own. But we also hope it will allow us to have our voice heard in the places that matter. We are therefore planning to get a copy of DRAWN TOGETHER ~ Its Time to Draw the Line onto the desks of the 25 top executives in Hollywood - to make them see what huge potential there is in traditional art, as well as the magic that can happen through that traditional art being brought to life through animation. Doing this one thing will allow us to demonstrate to the people who matter that traditional 2D animation has still barely scratched the surface in terms of what it can offer to animation-loving audiences around the world.