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Posted: Mon Sep 05, 2011 3:41 am
by robster16
Sotiris wrote:
robster16 wrote:I'm sure you guys have probably seen this, a short film using an animated pixel technique, to give you an idea of a possible look and feel of animated pixels.
Yes, I've already posted this on page 4 of this thread.
Oh yeah, I figured someone might have, I'm sorry for not checking back first :)

Posted: Mon Sep 05, 2011 3:43 am
by Sotiris
robster16 wrote:Oh yeah, I figured someone might have, I'm sorry for not checking back first :)
It's fine. No big deal. :wink:

Posted: Sun Oct 30, 2011 4:42 pm
by Sotiris
Joe Pitt wrote:Before moving onto "Gravity Falls" last year, I had an amazing opportunity to help develop the world, look and game-play surrounding the main characters of "Wreck-It Ralph". It was an incredibly unique challenge that pushed me away from animation and into pseudo-game developing. It was an incredibly fun challenge to create the gameplay and look of an 8-bit game that could easily fit right into 1982-83 arcade games like "Donkey Kong", "Pacman", and "Galaga". I did lots of research that I won't bore you with, but really tried to stay true to the technological limitations in color palate, pixel count and dimension to those of it's predecessors.

While working on it, I developed a huge respect for the designers of classic limited games. It made me want to take classic 8-bit Mario and hang him next to a Michelangelo. Shigeru Miyamoto is a true master of design and made me really re-think design in terms of how little you need to show to communicate an idea, but also how each individual pixel's placement could make a huge difference in clarity. It was also fun to do some development for the graphics for the arcade cabinet itself. I really wanted to stay true to the slightly wonky Japanese graphics like the ones on the classic Donkey Kong Cabinet and have the character designs intentionally off-model as though the art direction was communicated over a long distance call to a Japanese artist. It looks like they did a really great job with the graphics used on the machine and I was stoked to see this a real tangible game at the D23 Expo. Kudos to the Ralph crew!
Source: http://josephpitt.blogspot.com/2011/08/ ... ralph.html

Posted: Tue Nov 08, 2011 5:51 pm
by Sotiris
Steve Hulett wrote:Disney Feature (otherwise known as "Walt Disney Animation Studios") is well under way on Wreck-It Ralph, with animation now in work and lighters and finalers waiting for ramp-up.
Source: http://animationguildblog.blogspot.com/ ... about.html
Anonymous wrote:Disney is hiring CG animators right now as well.
Source: http://animationguildblog.blogspot.com/ ... about.html

Posted: Tue Dec 13, 2011 6:04 pm
by Sotiris
Steve Hulett wrote:I was at Disney Feature (aka "Walt Disney Animation Studios") yesterday. Wreck-It Ralph is going full bore, with a couple of supes telling me that there will be more hires in the near future.
Source: http://animationguildblog.blogspot.com/ ... toids.html

Posted: Tue Dec 13, 2011 6:10 pm
by Patrick
Well I'm really stoked for this film. Thanks for always updating this (and every other thread) Sotiris! :)

Posted: Tue Dec 13, 2011 6:14 pm
by Sotiris
Patrick wrote:Thanks for always updating this (and every other thread) Sotiris! :)
No problem!! :D

Posted: Tue Dec 13, 2011 9:43 pm
by Disney's Divinity
At least there's some good news today. :lol: :) This is probably the only thing we know about that I'm looking forward to atm.

Posted: Tue Dec 13, 2011 9:49 pm
by Sotiris
Disney's Divinity wrote:This is probably the only thing we know about that I'm looking forward to atm.
What about King of the Elves?

Posted: Tue Dec 13, 2011 10:14 pm
by Disney's Divinity
The concept and designs of KotE have always been boring to me, but I admit I've never read the short story it's based on.

Posted: Wed Dec 14, 2011 10:20 am
by RyGuy
I read the story. Honestly, it's a pretty short story and there's not a lot there to work with. You can't really tell whether the author is aiming for fantasy or if the protagonist is slipping into dementia (which would be my interpretation).

Whatever the final product looks like, I'd be shocked if it it's NOT wildly different from the story. In other words, I think the only things that will carry over from the source material are (1) there are elves and (2) the protagonist is elderly.

Posted: Fri Dec 16, 2011 12:53 pm
by Elladorine
I don't think I've popped into this thread for a while but I'm pretty excited about this one now. I love, love, love the kitschy old-school look of the cabinet art as well as the Mario/Donkey Kong/Beauty and the Beast crossover-esque game.

Posted: Thu Jan 19, 2012 11:53 pm
by Sotiris
In France, it's going to be called "Les Mondes de Ralph". It means "The Worlds of Ralph" which is a much better title than "Wreck-It Ralph", if you ask me.

Posted: Fri Jan 20, 2012 1:55 am
by Scamander
Not in my opinion. The title is supposed to sound as a typical video game from the 80s- "Les mondes de Ralph" doesn't.

Posted: Fri Jan 20, 2012 6:43 am
by singerguy04
Scamander wrote:Not in my opinion. The title is supposed to sound as a typical video game from the 80s- "Les mondes de Ralph" doesn't.
Yeah, I agree. Wreck-it Ralph sounds right in line with the likes of Mario Bros. and Donkey Kong. It's also his name, which in a way leaves the film to be open to anything. The Worlds of Ralph just sounds like a bland discription of the film.

Posted: Fri Jan 20, 2012 7:59 am
by PatrickvD
The video game tie-in opportunities for this are awesome. Who wants to bet Disney screws that up?

Posted: Fri Jan 20, 2012 5:57 pm
by Prince Edward
PatrickvD wrote:The video game tie-in opportunities for this are awesome. Who wants to bet Disney screws that up?
They would not be Disney if they did not;) Disney marketing, the most competent in the business!^^

Posted: Fri Jan 20, 2012 6:36 pm
by Sky Syndrome
Hey! It's Heat Miser from The Year Without a Santa Claus! :D

Posted: Sat Jan 21, 2012 12:47 pm
by Disney Duster
The American logo hurts my eyes less with the lines through it. I am still really worried about what the beginning of this film is going to do to people's eyes.
nomad2010 wrote:I think Disney works best in fairy tales, fantasy, and escapism. Modern day things just don't suit them. Just my opinion.
Forgot to say, I agree. But it would be nice to thing maybe they can. However modern some of their shorts were. Lady and the Tramp comes close for movies.

Posted: Sat Jan 21, 2012 12:57 pm
by SWillie!
Disney Duster wrote:The American logo hurts my eyes less with the lines through it. I am still really worried about what the beginning of this film is going to do to people's eyes.
Umm... the same thing that playing an arcade game does to their eyes? As in, nothing?