Sotiris wrote:What does it mean then? Just because artists pitch story ideas does not make the studio "director-driven". They also did that back in the 90s with Jeffrey Katzenberg. Remember the gong show? But it was Jeffrey Katzenberg and Peter Schneider who micro-managed and made most of the creative decisions. It seems that things haven't really changed since then. Regardless if this approach is successful or not, calling the studio "filmmaker-driven" is hardly accurate.
At the end of the day, animation is a collaborative effort. It cannot and will never be a single persons sole vision (possibly an exception for Snow White.) While the director may be "driving", they still have to follow the rules of the road. There will always be things they cannot do, and right now because of market trends, one of those things is, unfortunately, hand drawn animation.
Sotiris wrote:Lasseter only reports to Bog Iger and Alan Horn. And before Alan Horn was recently appointed, he didn't even report to the previous chairman of WDS, Rich Moore. Considering his influential position within the company, I don't think if Lasseter really wanted to make another hand-drawn film, anyone would stop him.
I'm sure you're right here. But put yourself in Lasseter's position here. Lets say, for the sake of this argument, that he wants nothing more in the world than to do another traditional film. But the past two, regardless of the multiple different reasons that we all know played a part, have not done well financially. I'm sure there is immense pressure on him about it already, and so it's either take the risk of having executives start to wonder if he really is the right man for this job, possibly putting his career on the line (or at least his position with WDAS), or wait a while and put it on the back burner for now, churn out a few more probable hits, and hope that maybe in a few years the negative stigma has been lifted (possibly with the help of the hybrid technique). It's a better career move, it's a better financial move, and while it maybe isn't preferable creatively, he's a smart man and he knows he has to weigh everything that goes into a decision like this. Can you really blame him for at least "shying away" from it for now? (Note that I said "for now". No one except you is claiming that hand drawn is "dead". Just that it isn't happening right this moment)
Sotiris wrote:It does. This new hybrid technique is basically a more advanced and sophisticated form of cel-shading. The animation is clearly driven by CG. Having said that, "Paperman" looks great and has a hand-drawn feel to it. But that doesn't mean that it can/should replace traditional hand-drawn animation. Why does it have to be the one or the other anyway? Why can't they pursue both?
Well first, I think that's a fairly cynical way of looking at it. Too much goes into it to call it any kind of cel-shading, sophisticated or not. There's a great level of artistry from the hand drawn artists here. That said, though... You're right that it would be nice to pursue both, but again, that would require an entire team that would
rather do traditional...
Sotiris wrote:While I am sure that there's excitement for this new hybrid, I find it incredibly hard to believe that there aren't enough artists that would want to pursue a hand-drawn feature as well.
...and as hard to believe as it might be, I stand by it. While I obviously can't know what every artist at WDAS thinks (nor do I think I can speak for them - I'm simply making educated conclusions based on those I've talked to and met with), what I do know is that while I was at the studio, the artists talked about how, as 2d artists, they loved the fact that THEIR drawings were seen in the final image. If artists like Mario Furmancyzk and Hyun Min Lee, CalArts grads that have been doing hand drawn animation their entire career and have already made a name for themselves within the industry, are jumping on this, I think it's safe to say that others are as well. And of all the people that I go to school with that have seen it, there is a sudden surge in interest as to what internship programs Disney offers, because everyone wants to try it out. For me personally, I'm sure you've read my posts in other threads regarding my passion for hand drawn animation, how I spent the first two years of college stubbornly sticking my ground with hand drawn before reluctantly learning CG after the release of Tangled, as it has won me over at least some. If you had told me a year ago that something would come along that I would become MORE interested to try than traditional hand drawn animation, I would have laughed in your face. But (now let's fantasize here for a minute) lets say I graduate and get a job at Disney, and they give me a choice between working on the upcoming, completely traditionally hand drawn film, or the upcoming film that uses the hybrid... I would without a doubt go for the hybrid. I know my opinion means nothing compared to actual artists working at the studio, but I really don't think it would surprise anyone in the industry to learn that everyone who had previously stuck to 2d at Disney was singing a different song now. You have to keep in mind, while several artists that work at these studios are of course "fans" of animation... they are first and foremost "artists", and they are going to be drawn to something they feel is advancing the art of animation.
Like I've said though... Lets say they do work on some hybrid projects. I'm sure after a few years there will be a yearning for traditional animation again. It will come. Just give it time.
EDIT:
Divinity, you have a good point that many of the artists that may have wanted to stick with traditional may have been let go after Pooh. Many of them are now at Dreamworks working on Shadow. But those who they didn't let go (read: the most talented artists who have been with the studio longest, in most cases), are jumping on the new technique. I think that's saying something.
Will this interest last? Who knows... but the fact that it's new brings about a lot of artificial excitement, on top of the real excitement. It's a chance to do something brand new, that has literally never been done before. Artists can't resist that. Like I said... just give it time.